Coins & XP
This experiment was created as a result of a discussion
where players complain about the imbalance of XP and coins on Jade compared to other maps.

The result is not entirely clear.
I've known for a long time that coins are 10% of XP.
What I wanted to find out more was whether the XP or Coins are taken for death or sharing.
It looked promising with Red Crane, where after one death
the Coins reward was lower compared to XP.
But when the same thing happened with Mamushi or Lion,
XP and Coins were the same.
I understand that you may think that this may also be about the splitting of rewards.
Since for example 1 lion in Jade was killed with the help of one player and another, same level, alone.
And there is the same amount of XP and coins for both (no sharing bonus).
But this needs to be better explored in terms of damage as well.
Because if they are telling us as verified that the rewards are divided by damage,
there should be a slightly different reward for each player in that group.
But for this experiment I'll need a second view...
